Skip to content

Callum McCole Game Design

  • Facebook
  • Twitter

Strategy Game Design Consultant, Content Producer & Critic. Head of GeneralsGentlemen YouTube channel.

  • Home
  • About
  • Contact
  • YouTube

Category: Game Design Essays

What Makes RTS Games Fun: Super Units

Super units are a controversial topic in RTS; some people love super units while others hate them. Some RTS games … More

What Makes RTS Games Fun: Meta Campaigns

Many RTS campaigns have a meta-map which dictates the flow of the campaign, such as the one found in Dawn … More

What Makes RTS Games Fun: Micro and Counter Play

Micro management is more than just maximising the efficiency of your army; it’s about making units feel unique, fun to … More

What Makes RTS Games Fun: Micro & Unit Differentiation

In RTS Games, there’s going to be a lot of different units. To keep the game compelling, controlling each unit … More

What Makes RTS Games Fun: Flow

RTS games need to flow well to maintain an engaging and exciting gameplay. This refers to the gameplay mechanics that … More

What Makes RTS Games Fun: Why We Play RTS

Over the past decade we’ve seen the tragic decline of the RTS Genre. There are a few reasons to blame … More

Posts navigation

Newer posts
Website Built with WordPress.com.
  • Follow Following
    • Callum McCole Game Design
    • Already have a WordPress.com account? Log in now.
    • Callum McCole Game Design
    • Customize
    • Follow Following
    • Sign up
    • Log in
    • Report this content
    • View site in Reader
    • Manage subscriptions
    • Collapse this bar