Divinity: Original Sin 2 (DOS2) is a tactical turn-based RPG, where players control up to four characters in a party. … More
Author: Callum "GGTheMachine" McCole
SpellForce 3 Review
SpellForce 3 is an isometric RTS and RPG hybrid, the proportions of which vary between campaign and skirmish. I hadn’t … More
The Power of Video Game Narrative: Lohse “Sing For Me” Analysis
Video games are the ultimate form of entertainment media, encapsulating all other media forms and adding interactivity on top of … More
How to Make Alien RTS Units Look Alien
Art design is one of the many components of video games that are subconsciously appreciated but rarely expressed and understood. … More
Why Supreme Commander: Forged Alliance is a Masterpiece
I love the fast-paced rush of StarCraft, the tactics of Company of Heroes, and the intricate micro of Command & … More
The Challenge of Balancing an RTS
Balancing an RTS is difficult. It’s a long, iterative process and, inevitably, there will be mistakes along the way. Today, … More
What Makes RTS Games Fun: Experiential Unit Design
Experiential unit design is the realm of making units and other game components feel different from each other. For example, … More
RTS Accessibilty Woes
It’s well known that RTS suffer from being less accessible than other genres, but I think the reasoning for why … More
Defense Grid: The Awaking – Retrospective Review
Beginning work as a designer on Stardock’s Siege of Centauri, I found myself on a tower defense (TD) binge. I … More
What RTS Can Learn From Chess
Chess is one of oldest strategy games of all time, and the most successful having been passed down across generations … More