I’ve played the Company of Heroes 3 multiplayer pre-Alpha extensively over the last week. It has some incredible foundations, but … More
Author: Callum "GGTheMachine" McCole
Is Balance Overrated?
Is balance in RTS games overrated? This question can very much devolve into semantics, as it’s not exactly clear what … More
What Makes RTS Games Fun: Anti-Snowball Design in RTS
Uncontrollable snowballing in RTS games is not fun. Nobody enjoys being set back by a small margin and being destined … More
What Makes RTS Games Fun: Meaningful Base Building
Dawn of War 2 (DoW2) got slammed on launch by many fans of the original for its removal of base … More
What Makes RTS Games Fun: RNG in RTS
If you’ve ever been to a Company of Heroes 2 forum, it doesn’t take long to hear someone protest that … More
What Makes RTS Games Fun: Asymmetric Design
Asymmetric design is the art and science of making factions unique and play out differently from each other. It’s a … More
What Makes RTS Games Fun: Base Defences in RTS
Base defences have been a part of RTS since its inception and are often regarded as being a simple yet … More
Offworld Trading Company Review
Offworld Trading Company (OTC) is the RTS game that I never knew I wanted. Nuanced unit control and micro-management are … More
Dawn of War 3 Multiplayer Review
Designing Dawn of War III (DoW3) was always going to be a divisive challenge as the previous Dawn of War … More
Why Call of Duty 1 is Still the Best Call of Duty
The Call of Duty (CoD) franchise has become a bit of a joke, associated with vulgar teenage boys and dudebros, … More