I’ve played the Company of Heroes 3 multiplayer pre-Alpha extensively over the last week. It has some incredible foundations, but…
Is Balance Overrated?
Is balance in RTS games overrated? This question can very much devolve into semantics, as it’s not exactly clear what…
What Makes RTS Games Fun: Anti-Snowball Design in RTS
Uncontrollable snowballing in RTS games is not fun. Nobody enjoys being set back by a small margin and being destined…
What Makes RTS Games Fun: Meaningful Base Building
Dawn of War 2 (DoW2) got slammed on launch by many fans of the original for its removal of base…
What Makes RTS Games Fun: RNG in RTS
If you’ve ever been to a Company of Heroes 2 forum, it doesn’t take long to hear someone protest that…
What Makes RTS Games Fun: Asymmetric Design
Asymmetric design is the art and science of making factions unique and play out differently from each other. It’s a…
What Makes RTS Games Fun: Base Defences in RTS
Base defences have been a part of RTS since its inception and are often regarded as being a simple yet…
Offworld Trading Company Review
Offworld Trading Company (OTC) is the RTS game that I never knew I wanted. Nuanced unit control and micro-management are…
Dawn of War 3 Multiplayer Review
Designing Dawn of War III (DoW3) was always going to be a divisive challenge as the previous Dawn of War…
Why Call of Duty 1 is Still the Best Call of Duty
The Call of Duty (CoD) franchise has become a bit of a joke, associated with vulgar teenage boys and dudebros,…